Ok, concept and art was great, and so was the gameplay I guess, but thing is... The code isn't. The program is called "Made in Gamemaker Studio 2" and the installer says so aswell, which is quite confusing. I thought I was installing a framework or something, leading me to store it in a folder called "MiGM" (Made in Game Maker), which I will definitely forget forcing me to reinstall the game if I ever feel like playing it again.
Additionally, despite being windowed, it locks my mouse into the window; I can't move it out to do anything else - even just moving the game window - unless I press the start button or use alt + tab. Interestingly, the mouse is not locked during the opening scene of the game, despite already being locked on the main menu.
Interesting aspect of the game's strange mouse behaviour; if I start it from the executable directly (which is my only choice considering I declined the start menu shortcut since, y'know, I thought it was a framework), it usually (but not always) starts with the game minimised, which interestingly locks my mouse onto what seems to be a single, nonexistent pixel on the screen until I alt + tab into the game window. (The top left corner of the game's window, maybe?)
Also, I wasn't able to finish the game because I clicked the quarters in my inventory and an error occured, crashing the program and deleting my progress. This is a bug that is reproduced everytime I click the quarters in my inventory. It seems there is unfinished code for interacting with them, or something like that. (Update: turns out the quarters aren't the issue, the issue is clicking any part of the inventory that doesn't contain an item. This is a HUGE issue. It means I have to be careful whenever I interact with the inventory. Plus, Gilbert may lead people to believe they should just drag the quarters onto him like a normal item.)
Aditionally, during the initial dialogue, switching scenes with the arrow on the left or the subsequent arrow on the right will not only switch scenes, but also register that you clicked a dialogue option, which on it's own is a janky system that for some reason hides your mouse.
Plus, the blacktop door says "To the Blacktop", even when it is not yet usable. Also affects the front door.
Oh, and the open locker + all characters are layered over the mouse click effect.
I actually ended up finishing the game, but I needed to scour the comments to figure out how.
I believe I somehow made it glitch by obtaining the recorder too early so I couldn't finish it. But it is a very well made short game that has a really beautiful art design and a concept overall. Congratulations on such a brilliant game!
This game was super cute and fun! I love the art style and the dialogue, the concept was very enjoyable. It was a bit glitchy for some reason, but overall it was a fun experience. Definitely gonna recommend it to my friends! Can't wait to see more from you!! :)
Downloadable version crashes after 5-10 minutes of play on windows 10, so I had to come back and play the web version. Cool game, I like the concept and the writing is very cute. Presentation is REALLY nice, like proper professional game nice. Gonna check out the rest of your library.
I was a little disappointed that there wasn't a puzzle to put the tape recorder together, and that my idea of having the PE coach break open the games machine didn't even have a line rejecting the solution. I suppose if it was a bigger game you could have added combining stuff in the inventory and all that.
Fun game! It would've been fun if the whistle made a whistle sound when you tried to use it on anything though... And if you do it too many times, the principal gets mad at you for causing a disturbance, and you get a game over screen. (just an idea)
Also, I found a bug:
If you get the battery before Chef Cheffy appears, it still gives this dialog.
What was the froggo pencil for? Besides making me want one! I confess I wrecked my brain a bit to finish it, but I absolutely love it! Recorded it for the channel and the whole nihilistic talk and society critique was on point!
even tho your comment is 15 hours old and I'm pretty sure you've already figured it out, give the kid outside his sock back, and take his toy. give the sad girl out a front a chewed pencil, by getting the pencil from your locker and giving it to the kid outside the cafeteria. the sad girl gives you the net for the chewed pencil. drop the toy into the corrosive mac and cheese, leaving only the batteries in the mac and cheese. then, use the corrosion proof net to scoop them out.
There are two pencils: the mechanical frog one, and the one found in your locker. First, you have to give the one in your locker to Bimble, who will then chew on it and give it back to you. You have to give this chewed-on pencil to Tatum.
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This game is brilliant! I like being a detective (irl and in games)! I'm stuck at getting the sick notes for 'CC'. Can anyone help?
the key is next to Mia in the cafeteria the crate thing in the floor
What crate? From what I can see, there isn't one. Do you mean the vent because that isn't working either. (Thank you for helping me too!)
you're welcome, sometimes I mix up words it happens
how to get working cssete
Sportsball to Kimi
Ok, concept and art was great, and so was the gameplay I guess, but thing is... The code isn't. The program is called "Made in Gamemaker Studio 2" and the installer says so aswell, which is quite confusing. I thought I was installing a framework or something, leading me to store it in a folder called "MiGM" (Made in Game Maker), which I will definitely forget forcing me to reinstall the game if I ever feel like playing it again.
Additionally, despite being windowed, it locks my mouse into the window; I can't move it out to do anything else - even just moving the game window - unless I press the start button or use alt + tab. Interestingly, the mouse is not locked during the opening scene of the game, despite already being locked on the main menu.
Interesting aspect of the game's strange mouse behaviour; if I start it from the executable directly (which is my only choice considering I declined the start menu shortcut since, y'know, I thought it was a framework), it usually (but not always) starts with the game minimised, which interestingly locks my mouse onto what seems to be a single, nonexistent pixel on the screen until I alt + tab into the game window. (The top left corner of the game's window, maybe?)
Also, I wasn't able to finish the game because I clicked the quarters in my inventory and an error occured, crashing the program and deleting my progress. This is a bug that is reproduced everytime I click the quarters in my inventory. It seems there is unfinished code for interacting with them, or something like that. (Update: turns out the quarters aren't the issue, the issue is clicking any part of the inventory that doesn't contain an item. This is a HUGE issue. It means I have to be careful whenever I interact with the inventory. Plus, Gilbert may lead people to believe they should just drag the quarters onto him like a normal item.)
Aditionally, during the initial dialogue, switching scenes with the arrow on the left or the subsequent arrow on the right will not only switch scenes, but also register that you clicked a dialogue option, which on it's own is a janky system that for some reason hides your mouse.
Plus, the blacktop door says "To the Blacktop", even when it is not yet usable. Also affects the front door.
Oh, and the open locker + all characters are layered over the mouse click effect.
I actually ended up finishing the game, but I needed to scour the comments to figure out how.
How to put the battery in the tape recorder? :<
Nvm, you don't need to put the battery. You just need to directly confront Melvin
how do you do that ?
how to get the battery
omg this was so fun to play!! i went looking for more games like this after
I believe I somehow made it glitch by obtaining the recorder too early so I couldn't finish it. But it is a very well made short game that has a really beautiful art design and a concept overall. Congratulations on such a brilliant game!
same
Cured me of my blues, would recommend
a pretty charming game, its nice, would play again.
This was a fun and short game! Hoping for another game solving stuff as a hall monitor. <3
I want more of this immediately
This game is hilarious, my only complaint is that the audio for the browser version is not working.
Edit:its working now. something was wrong on my end.
This game was super cute and fun! I love the art style and the dialogue, the concept was very enjoyable. It was a bit glitchy for some reason, but overall it was a fun experience. Definitely gonna recommend it to my friends! Can't wait to see more from you!! :)
Downloadable version crashes after 5-10 minutes of play on windows 10, so I had to come back and play the web version. Cool game, I like the concept and the writing is very cute. Presentation is REALLY nice, like proper professional game nice. Gonna check out the rest of your library.
I was a little disappointed that there wasn't a puzzle to put the tape recorder together, and that my idea of having the PE coach break open the games machine didn't even have a line rejecting the solution. I suppose if it was a bigger game you could have added combining stuff in the inventory and all that.
i would honestly play several more games in this universe
Juegazo real
Fun game! It would've been fun if the whistle made a whistle sound when you tried to use it on anything though... And if you do it too many times, the principal gets mad at you for causing a disturbance, and you get a game over screen. (just an idea)
Also, I found a bug:
If you get the battery before Chef Cheffy appears, it still gives this dialog.
(and what's the frog pencil for??)
Very funny short game and well made too good job
WHAT WAS THE FROG PENCIL FOR?! There are so many items I didn't use by the end of the game, but it was fun nontheless!
Nerd: information will cost you 8 qart...
Me: I AM THE LAW ! 📯
I love it!
Real good stuff!
Nice game. I'm developing similar to this one. http://games2see.itch.io/memory-detective-akira
an absolute masterpiece, incredibly immersive and witty dialog, love it to death
You had me at "made with real udder". Great short game
What was the froggo pencil for? Besides making me want one! I confess I wrecked my brain a bit to finish it, but I absolutely love it! Recorded it for the channel and the whole nihilistic talk and society critique was on point!
Maybe give it to the sad kid outside for a funny dialogue? Didn't try this though
I tried it, didnt work
lmao what an Anya moment xD
Best game 10/10
lovely gam
Great game, I enjoyed the funny narrator text. That being said, I finished the game without using the frog pen, could it be used anywhere?
how to get the battery from the mac and cheese?
n e t
even tho your comment is 15 hours old and I'm pretty sure you've already figured it out, give the kid outside his sock back, and take his toy. give the sad girl out a front a chewed pencil, by getting the pencil from your locker and giving it to the kid outside the cafeteria. the sad girl gives you the net for the chewed pencil. drop the toy into the corrosive mac and cheese, leaving only the batteries in the mac and cheese. then, use the corrosion proof net to scoop them out.
Loved this game
i tried giving tatum a pencil but it didn't work!!!!!
There are two pencils: the mechanical frog one, and the one found in your locker. First, you have to give the one in your locker to Bimble, who will then chew on it and give it back to you. You have to give this chewed-on pencil to Tatum.
how do i pick the batteries from the mac n cheese
did you figure it out because im also stuck... there
you gotta get a net form Tatum, you get it by giving her the chew pencil
I loved all the text when clicking the random things around the school. Very charming and fun!